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In "Mistaken" playing a Cyclops agent is a little bit like playing FIST on hard-core mode. PCs are a little darker and grittier and they have a lot more to balance than just saving the day without dying.

There are mechanical additions that you could compare with "sanity" from the Call of Chuthlu rpgs. Players can only commit so many war crimes before they either become NPCs or take their own life in despair. 

This zine is full of prose that really gets you in the mind of an Cyclops agent which is fun to read. If you want to add some survival elements or alternate role play tools to FIST you should check this out.

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Mistaken is a FIST hack where the PCs play as members of CYCLOPS.

The PDF is 16 pages with a wonderful, evocative cover and a generally clean layout. The text feels slightly cramped in a few places, but the overall structure is easy to read.

Contents-wise, this is a fairly comprehensive hack of FIST's rules. CROs are stronger but more limited than FIST agents, and have to worry about HUMANITY, DESPAIR, and other factors that FIST is relatively free from.

There's some sample missions included, as well as rules for collaboratively worldbuilding a mission zero that went poorly before the game began.

The writing is direct and evocative, and the overall game environment is interesting. The sample missions are super flavorful, and there's plenty of room for them to go wrong.

Overall, this is a solid examination of an under-examined faction in FIST, and potentially also a good system for running something like a Bad Batch game, or just a more bleak examination of spycraft. Pick it up if you like FIST but want something a bit darker in tone.